go-skeletor/vendor/github.com/teacat/noire/README.md

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2021-11-02 11:25:21 +01:00
# Noire [![GoDoc](https://godoc.org/github.com/teacat/noire?status.svg)](https://godoc.org/github.com/teacat/noire) [![Coverage Status](https://coveralls.io/repos/github/teacat/noire/badge.svg?branch=master#1)](https://coveralls.io/github/teacat/noire?branch=master) [![Build Status](https://travis-ci.com/teacat/noire.svg?branch=master#1)](https://travis-ci.com/teacat/noire) [![Go Report Card](https://goreportcard.com/badge/github.com/teacat/noire#1)](https://goreportcard.com/report/github.com/teacat/noire)
A color library which supports converting between the RGB, HSL, HSV, CMYK, Hex, HTML and some additional functions (tint, saturation).
Requires atleast **Go 1.10** version due to the `math.Round`(https://golang.org/pkg/math/#Round) function call.
## Supported colors
Noire is able to convert the colors between:
- RGB
- CMYK
- HSL
- HSV
- Hex
- HTML
## Benchmark
```
Specification:
4.2 GHz Intel Core i7 (8750H)
32 GB 2666 MHz DDR4
goos: windows
goarch: amd64
pkg: github.com/teacat/noire
BenchmarkCMYKToRGB-12 100000000 22.5 ns/op 0 B/op 0 allocs/op
BenchmarkRGBToCMYK-12 50000000 26.9 ns/op 0 B/op 0 allocs/op
BenchmarkRGBToHSL-12 50000000 26.6 ns/op 0 B/op 0 allocs/op
BenchmarkHSLToRGB-12 100000000 17.2 ns/op 0 B/op 0 allocs/op
BenchmarkHSVToRGB-12 100000000 15.3 ns/op 0 B/op 0 allocs/op
BenchmarkRGBToHSV-12 50000000 29.3 ns/op 0 B/op 0 allocs/op
BenchmarkRGBToHex-12 20000000 85.4 ns/op 32 B/op 4 allocs/op
BenchmarkHexToRGB-12 50000000 36.1 ns/op 8 B/op 1 allocs/op
BenchmarkHTMLToRGBName-12 20000000 118 ns/op 40 B/op 3 allocs/op
BenchmarkHTMLToRGBHex-12 30000000 41.0 ns/op 8 B/op 1 allocs/op
BenchmarkRGBToHTML-12 20000000 103 ns/op 32 B/op 4 allocs/op
BenchmarkMix-12 5000000 292 ns/op 112 B/op 5 allocs/op
BenchmarkHue-12 50000000 33.5 ns/op 0 B/op 0 allocs/op
BenchmarkSaturation-12 50000000 33.7 ns/op 0 B/op 0 allocs/op
BenchmarkLightness-12 50000000 33.7 ns/op 0 B/op 0 allocs/op
BenchmarkAdjustHue-12 20000000 79.0 ns/op 32 B/op 1 allocs/op
BenchmarkLighten-12 20000000 78.2 ns/op 32 B/op 1 allocs/op
BenchmarkDarken-12 20000000 77.8 ns/op 32 B/op 1 allocs/op
BenchmarkSaturate-12 20000000 74.1 ns/op 32 B/op 1 allocs/op
BenchmarkDesaturate-12 20000000 79.0 ns/op 32 B/op 1 allocs/op
BenchmarkGrayscale-12 20000000 71.8 ns/op 32 B/op 1 allocs/op
BenchmarkComplement-12 20000000 79.9 ns/op 32 B/op 1 allocs/op
BenchmarkTint-12 30000000 40.8 ns/op 32 B/op 1 allocs/op
BenchmarkShade-12 30000000 40.9 ns/op 32 B/op 1 allocs/op
BenchmarkInvert-12 50000000 24.9 ns/op 32 B/op 1 allocs/op
BenchmarkLuminanaceWCAG-12 10000000 224 ns/op 0 B/op 0 allocs/op
BenchmarkLuminanace-12 300000000 6.00 ns/op 0 B/op 0 allocs/op
BenchmarkContrast-12 5000000 257 ns/op 0 B/op 0 allocs/op
BenchmarkIsLight-12 2000000000 0.26 ns/op 0 B/op 0 allocs/op
BenchmarkIsDark-12 2000000000 0.26 ns/op 0 B/op 0 allocs/op
BenchmarkHSV-12 50000000 34.2 ns/op 0 B/op 0 allocs/op
BenchmarkHSVA-12 50000000 35.0 ns/op 0 B/op 0 allocs/op
BenchmarkHSL-12 50000000 31.9 ns/op 0 B/op 0 allocs/op
BenchmarkHSLA-12 50000000 32.0 ns/op 0 B/op 0 allocs/op
BenchmarkRGB-12 2000000000 0.52 ns/op 0 B/op 0 allocs/op
BenchmarkRGBA-12 2000000000 0.26 ns/op 0 B/op 0 allocs/op
BenchmarkCMYK-12 50000000 32.9 ns/op 0 B/op 0 allocs/op
BenchmarkHex-12 20000000 90.1 ns/op 32 B/op 4 allocs/op
BenchmarkHTMLHex-12 10000000 146 ns/op 40 B/op 5 allocs/op
BenchmarkHTMLName-12 20000000 107 ns/op 32 B/op 4 allocs/op
BenchmarkHTMLRGBA-12 2000000 839 ns/op 96 B/op 5 allocs/op
PASS
ok github.com/teacat/noire 67.640s
Success: Benchmarks passed.
```
## Installation
To install Noire by simply typing `go get` in the terminal.
```bash
$ go get github.com/teacat/noire
```
## Usage
Initialize a new color with `noire.NewRGB` (or `NewHex`) to modify the color with `Lighten` or `Tint`, etc.
```go
package main
import (
"fmt"
"github.com/teacat/noire"
)
func main() {
c := noire.NewRGB(255, 255, 255)
fmt.Println(c.Invert().Hex()) // Output: 000000
fmt.Println(c.Invert().HTML()) // Output: Black
fmt.Println(c.Lighten(1).RGB()) // Output: 255, 255, 255
}
```
## Description
There are few functions results cannot be visualized, so make sure to check the [GoDoc](https://godoc.org/github.com/teacat/noire) to see how they work.
- `Hue`: Get the Hue angle of the current color based on the HSL algorithm.
- `Saturation`: Get the Saturation of the current color based on the HSL algorithm.
- `Lightness` Get the Lightness of the current color based on the HSL algorithm.
- `LuminanaceWCAG`Get the Luminance of the current color based on the WCAG 2.0 algorithm.
- `Luminanace`: Get the Luminance of the current color.
- `Contrast`: Get the Contrast of the current color based on the WCAG Luminance algorithm.
- `IsLight`: Returns true if the color is a light scheme, it might not be the same as what human eyes can see.
- `IsDark`: Returns true if the color is a dark scheme, it might not be the same as what human eyes can see.
### Lighten
![Result preview](./assets/lighten.png)
Lighten a color based on HSL mode, it might makes the color a bit way too bright or washed out.
```go
func main() {
c := NewRGB(219, 112, 148)
fmt.Println(c.Lighten(0.15).Hex()) // Output: EAADC2
}
```
### Brighten
![Result preview](./assets/brighten.png)
Increases the brightness of the color based on RGB mode.
```go
func main() {
c := NewRGB(0, 0, 0)
fmt.Println(c.Brighten(0.1).Hex()) // Output: 1A1A1A
}
```
### Tint
![Result preview](./assets/tint.png)
Mixing with a white color as base to get the best balance to increase the brightness of a color.
```go
func main() {
c := NewRGB(0, 0, 0)
fmt.Println(c.Tint(0.1).Hex()) // Output: 1A1A1A
}
```
### Darken
![Result preview](./assets/darken.png)
Darken a color based on HSL mode, it might makes the color a bit way too dark or dimmed.
```go
func main() {
c := NewRGB(219, 112, 148)
fmt.Println(c.Darken(0.15).Hex()) // Output: CB3366
}
```
### Shade
![Result preview](./assets/shade.png)
Mixing with a black color as base to get the best balance to increase the brightness of a color.
```go
func main() {
c := NewRGB(219, 112, 148)
fmt.Println(c.Shade(0.15).Hex()) // Output: BA5F7E
}
```
### Saturate
![Result preview](./assets/saturate.png)
Increases the saturation of the color based on HSL mode.
```go
func main() {
c := NewRGB(219, 112, 148)
fmt.Println(c.Saturate(0.5).Hex()) // Output: FF4C88
}
```
### Desaturate
![Result preview](./assets/desaturate.png)
Decreases the saturation of the color based on HSL mode.
```go
func main() {
c := NewRGB(219, 112, 148)
fmt.Println(c.Desaturate(0.15).Hex()) // Output: AE9DA3
}
```
### AdjustHue
![Result preview](./assets/adjust-hue.png)
Rotates the Hue angle of the color based on HSL mode, it still goes clockwise if the value was set over than 360 degree.
```go
func main() {
c := NewRGB(219, 112, 148)
fmt.Println(c.AdjustHue(30).Hex()) // Output: DB8270
}
```
### Mix
![Result preview](./assets/mix.png)
Mixing two colors with a value that specified the weight of the second color.
```go
func main() {
c1 := NewHex("F00")
c2 := NewHex("00F")
fmt.Println(c1.Mix(c2, 0.5).HTML()) // Output: Purple
}
```
### Invert
![Result preview](./assets/invert.png)
Get the opposite color that based on the RGB color map (it's not a complementary color).
```go
func main() {
c := NewRGB(219, 112, 148)
fmt.Println(c.Invert().Hex()) // Output: 248F6B
}
```
### Complement
![Result preview](./assets/complement.png)
Get the complementary color of the current color, same as `AdjustHue(180)`.
```go
func main() {
c := NewRGB(219, 112, 148)
fmt.Println(c.Complement().Hex()) // Output: 70DBB7
}
```
### Grayscale
![Result preview](./assets/grayscale.png)
Converts the color to grayscale, same as `Desaturate(1)`.
```go
func main() {
c := NewRGB(219, 112, 148)
fmt.Println(c.Grayscale().Hex()) // Output: A5A5A5
}
```
### Foreground
![Result preview](./assets/foreground.png)
Get the suggested foreground color by calculating the color luminance, it returns a white color when the color is dark, vise versa.
```go
func main() {
c := NewHTML("Green")
fmt.Println(c.Foreground().HTML()) // Output: White
c = NewHTML("Red")
fmt.Println(c.Foreground().HTML()) // Output: White
c = NewHTML("Yellow")
fmt.Println(c.Foreground().HTML()) // Output: Black
}
```
## References
[RGB 轉 HSV, HSL (線上色碼轉換 HSL, HSV, RGB, HEX)](https://www.ginifab.com.tw/tools/colors/rgb_to_hsv_hsl.html)
[ozdemirburak/iris: PHP library for color manipulation and conversion.](https://github.com/ozdemirburak/iris)
[G17: Ensuring that a contrast ratio of at least 7:1 exists between text (and images of text) and background behind the text | Techniques for WCAG 2.0](https://www.w3.org/TR/WCAG20-TECHS/G17.html#G17-tests)
[Using Sass to automatically pick text colors](https://medium.com/dev-channel/using-sass-to-automatically-pick-text-colors-4ba7645d2796)
[Relative luminance - Wikipedia](https://en.wikipedia.org/wiki/Relative_luminance)
[user interface - Given a background color, how to get a foreground color that makes it readable on that background color? - Stack Overflow](https://stackoverflow.com/questions/3116260/given-a-background-color-how-to-get-a-foreground-color-that-makes-it-readable-o)
[image - Formula to determine brightness of RGB color - Stack Overflow](https://stackoverflow.com/questions/596216/formula-to-determine-brightness-of-rgb-color)
[Ant Design 色板生成算法演进之路 - 知乎](https://zhuanlan.zhihu.com/p/32422584)
[Sass 基础——颜色函数\_Preprocessor, Sass, SCSS 教程\_w3cplus](https://www.w3cplus.com/preprocessor/sass-color-function.html)