feat: initial commit
This commit is contained in:
41
internal/http/handler/api/handler.go
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41
internal/http/handler/api/handler.go
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package api
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import (
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"net/http"
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"time"
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"forge.cadoles.com/wpetit/kouiz/internal/store"
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"forge.cadoles.com/wpetit/kouiz/internal/timex"
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"github.com/bornholm/genai/llm"
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)
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type Handler struct {
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mux *http.ServeMux
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store *store.Store
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llm llm.Client
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playInterval time.Duration
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playPeriod timex.PeriodType
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}
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// ServeHTTP implements http.Handler.
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func (h *Handler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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h.mux.ServeHTTP(w, r)
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}
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func NewHandler(store *store.Store, llm llm.Client, playInterval time.Duration, playPeriod timex.PeriodType) *Handler {
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h := &Handler{
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mux: http.NewServeMux(),
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store: store,
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llm: llm,
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playInterval: playInterval,
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playPeriod: playPeriod,
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}
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h.mux.HandleFunc("GET /presentation/leaderboard", h.getLeaderboardPresentation)
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h.mux.HandleFunc("GET /presentation/turn", h.getTurnPresentation)
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return h
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}
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var _ http.Handler = &Handler{}
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161
internal/http/handler/api/presentation.go
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161
internal/http/handler/api/presentation.go
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package api
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import (
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"io"
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"log"
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"net/http"
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"forge.cadoles.com/wpetit/kouiz/internal/store"
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"github.com/bornholm/genai/llm"
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"github.com/bornholm/genai/llm/prompt"
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"github.com/pkg/errors"
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"gorm.io/gorm"
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)
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const systemPromptTemplate string = `
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Tu es "Panda", un présentateur de jeu télévisé charismatique et plein d'énergie qui anime un jeu de question/réponse en ligne. Ta personnalité est :
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- Enthousiaste et dynamique : Tu t'exprimes avec beaucoup d'énergie, utilises des exclamations et des expressions colorées
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- Bienveillant mais taquin : Tu encourages tous les joueurs tout en les chambrant gentiment
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- Théâtral : Tu dramatises les situations, crées du suspense même pour les scores
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- Métaphoriquement créatif : Tu utilises des comparaisons amusantes liées au monde du panda, de la nature ou de la culture pop
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Ton style :
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- Utilise des expressions comme "Extraordinaire !", "Incroyable retournement de situation !"
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- Varie tes présentations : parfois comme un commentateur sportif, parfois comme un chroniqueur dramatique
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- Ajoute des petites blagues ou références pop culture
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- Maintiens le suspense même pour des écarts de score importants
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- Format attendu : Présente les situations de manière narrative et engageante.
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`
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const leaderboardPromptTemplate string = `
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Fais le bilan des scores du jeu de manière captivante et divertissante en 1 court paragraphe.
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## Liste des joueurs
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{{ range $rank, $player := .Players }}
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### {{ $rank }}. {{ $player.Name }}
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- **Score:** {{ $player.Score }}
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{{ end }}
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`
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func (h *Handler) getLeaderboardPresentation(w http.ResponseWriter, r *http.Request) {
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ctx := r.Context()
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systemPrompt, err := prompt.Template[any](systemPromptTemplate, nil)
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if err != nil {
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log.Printf("[ERROR] %+v", errors.WithStack(err))
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http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
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return
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}
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var players []*store.Player
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err = h.store.Do(ctx, func(db *gorm.DB) error {
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err := db.Model(&store.Player{}).
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Select("id", "name", "score").
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Order("score DESC").Find(&players).
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Error
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if err != nil {
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return errors.WithStack(err)
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}
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return nil
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})
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if err != nil {
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log.Printf("[ERROR] %+v", errors.WithStack(err))
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http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
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return
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}
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userPrompt, err := prompt.Template(leaderboardPromptTemplate, struct {
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Players []*store.Player
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}{
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Players: players,
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})
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if err != nil {
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log.Printf("[ERROR] %+v", errors.WithStack(err))
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http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
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return
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}
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res, err := h.llm.ChatCompletion(ctx,
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llm.WithMessages(
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llm.NewMessage(llm.RoleSystem, systemPrompt),
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llm.NewMessage(llm.RoleUser, userPrompt),
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),
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)
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if err != nil {
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log.Printf("[ERROR] %+v", errors.WithStack(err))
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http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
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return
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}
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if _, err := io.WriteString(w, res.Message().Content()); err != nil {
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log.Printf("[ERROR] %+v", errors.WithStack(err))
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return
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}
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}
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const turnPromptTemplate string = `
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Présente le tour de jeu actuel en créant du suspense et en motivant les joueurs à participer en 1 court paragraphe.
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## Tour #{{ .Turn.ID }}
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### Thématiques disponibles pour ce tour
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{{ range .Turn.Entries }}
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#### {{ .Category.Theme }}
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- **Difficulté:** {{ .Level }}
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- **Catégorie:** {{ .Category.Name }}
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- **Description de la catégorie:** {{ .Category.Description }}
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{{ end }}
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`
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func (h *Handler) getTurnPresentation(w http.ResponseWriter, r *http.Request) {
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ctx := r.Context()
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systemPrompt, err := prompt.Template[any](systemPromptTemplate, nil)
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if err != nil {
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log.Printf("[ERROR] %+v", errors.WithStack(err))
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http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
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return
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}
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currentTurn, err := h.store.GetQuizTurn(ctx, h.playInterval, h.playPeriod)
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if err != nil {
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log.Printf("[ERROR] %+v", errors.WithStack(err))
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http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
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return
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}
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userPrompt, err := prompt.Template(turnPromptTemplate, struct {
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Turn *store.QuizTurn
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}{
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Turn: currentTurn,
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})
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if err != nil {
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log.Printf("[ERROR] %+v", errors.WithStack(err))
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http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
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return
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}
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res, err := h.llm.ChatCompletion(ctx,
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llm.WithMessages(
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llm.NewMessage(llm.RoleSystem, systemPrompt),
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llm.NewMessage(llm.RoleUser, userPrompt),
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),
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)
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if err != nil {
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log.Printf("[ERROR] %+v", errors.WithStack(err))
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http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
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return
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}
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if _, err := io.WriteString(w, res.Message().Content()); err != nil {
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log.Printf("[ERROR] %+v", errors.WithStack(err))
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return
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}
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}
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BIN
internal/http/handler/webui/common/assets/panda.png
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BIN
internal/http/handler/webui/common/assets/panda.png
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