package arcast import ( "forge.cadoles.com/arcad/arcast/pkg/server" "forge.cadoles.com/arcad/edge/pkg/module/cast" ) type DeviceStatus struct { status *server.StatusResponse } // State implements cast.DeviceStatus. func (s *DeviceStatus) State() string { return s.status.Status } // Title implements cast.DeviceStatus. func (s *DeviceStatus) Title() string { return s.status.Title } var _ cast.DeviceStatus = &DeviceStatus{}