{#if data.party }
{#if data.party.status==="playerwait"}
en attente de joueurs
{data.party.playernb} sur {data.party.playernbmax} {#if my._id===data.party.playerid } {/if}
{:else if data.party.status==="partyend"}
FIN de PARTIE
{:else if data.party.playercurrent._id===my._id}
MON TOUR
{#if data.party.playerstatus=="dice"} {/if}
{:else}
TOUR du Joueur = {data.party.playercurrent.name}
{/if}
{#if data.party.status!=="playerwait" && data.party.status!=="partyend"} {#if data.party.playercurrent._id===my._id}
{#each data.party.dices as mydice} {#if mydice.id === 1} {:else if mydice.id === 2} {/if} {/each}
{:else}
{#each data.party.dices as mydice} {#if !mydice.selected} {mydice.value} {/if} {/each}
{/if} {/if} {#key data.party.playertile.position}
{#if data.party } {#if data.party.playertile }
Nom = {data.party.playertile.name}
Position = {data.party.playertile.position}
Cash = {data.party.playerparty.cash}
{/if}
{#each data.players as player} {#if player._id===data.party.playercurrent._id && data.party.status!="partyend"}
Joueur
{(player._id==my._id?"MOI":player.name)}
{#if my._id===data.party.playerid && my._id!==player._id} {/if}
{:else}
Joueur
{(player._id==my._id?"MOI":player.name)}
{#if my._id===data.party.playerid && my._id!==player._id} {/if}
{/if} {/each}
{/if}
{/key} {#if data.party.status==="partyplay" && my._id===data.party.playerid } {/if} {#if my._id!==data.party.playerid } {/if} {/if}