arcast/node_modules/@ampproject/remapping/dist/remapping.mjs.map

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{"version":3,"file":"remapping.mjs","sources":["../src/source-map-tree.ts","../src/build-source-map-tree.ts","../src/source-map.ts","../src/remapping.ts"],"sourcesContent":["import { GenMapping, maybeAddSegment, setIgnore, setSourceContent } from '@jridgewell/gen-mapping';\nimport { traceSegment, decodedMappings } from '@jridgewell/trace-mapping';\n\nimport type { TraceMap } from '@jridgewell/trace-mapping';\n\nexport type SourceMapSegmentObject = {\n column: number;\n line: number;\n name: string;\n source: string;\n content: string | null;\n ignore: boolean;\n};\n\nexport type OriginalSource = {\n map: null;\n sources: Sources[];\n source: string;\n content: string | null;\n ignore: boolean;\n};\n\nexport type MapSource = {\n map: TraceMap;\n sources: Sources[];\n source: string;\n content: null;\n ignore: false;\n};\n\nexport type Sources = OriginalSource | MapSource;\n\nconst SOURCELESS_MAPPING = /* #__PURE__ */ SegmentObject('', -1, -1, '', null, false);\nconst EMPTY_SOURCES: Sources[] = [];\n\nfunction SegmentObject(\n source: string,\n line: number,\n column: number,\n name: string,\n content: string | null,\n ignore: boolean\n): SourceMapSegmentObject {\n return { source, line, column, name, content, ignore };\n}\n\nfunction Source(\n map: TraceMap,\n sources: Sources[],\n source: '',\n content: null,\n ignore: false\n): MapSource;\nfunction Source(\n map: null,\n sources: Sources[],\n source: string,\n content: string | null,\n ignore: boolean\n): OriginalSource;\nfunction Source(\n map: TraceMap | null,\n sources: Sources[],\n source: string | '',\n content: string | null,\n ignore: boolean\n): Sources {\n return {\n map,\n sources,\n source,\n content,\n ignore,\n } as any;\n}\n\n/**\n * MapSource represents a single sourcemap, with the ability to trace mappings into its child nodes\n * (which may themselves be SourceMapTrees).\n */\nexport function MapSource(map: TraceMap, sources: Sources[]): MapSource {\n return Source(map, sources, '', null, false);\n}\n\n/**\n * A \"leaf\" node in the sourcemap tree, representing an original, unmodified source file. Recursive\n * segment tracing ends at the `OriginalSource`.\n */\nexport function OriginalSource(\n source: string,\n content: string | null,\n ignore: boolean\n): OriginalSource {\n return Source(null, EMPTY_SOURCES, source, content, ignore);\n}\n\n/**\n * traceMappings is only called on the root level SourceMapTree, and begins the process of\n * resolving each mapping in terms of the original source files.\n */\nexport function traceMappings(tree: MapSource): GenMapping {\n // TODO: Eventually support sourceRoot, which has to be removed because the sources are already\n // fully resolved. We'll need to make sources relative to the sourceRoot before adding them.\n const gen = new GenMapping({ file: tree.map.file });\n const { sources: rootSources, map } = tree;\n const rootNames = map.names;\n const rootMappings = decodedMappings(map);\n\n for (let i = 0; i < rootMappings.length; i++) {\n const segments = rootMappings[i];\n\n for (let j = 0; j < segments.length; j++) {\n const segment = segments[j];\n const genCol = segment[0];\n let traced: SourceMapSegmentObject | null = SOURCELESS_MAPPING;\n\n // 1-length segments only move the current generated column, there's no source information\n // to gather from it.\n if (segment.length !== 1) {\n const source = rootSources[segment[1]];\n traced = originalPositionFor(\n source,\n segment[2],\n segment[3],\n segment.length === 5 ? rootNames[segment[4]] : ''\n );\n\n // If the trace is invalid, then the trace ran into a sourcemap that doesn't contain a\n // respective segment into an original source.\n if (traced == null) continue;\n }\n\n const { column, line, name, content, source, ignore } = traced;\n\n maybeAddSegment(gen, i, genCol, source, line, column, name);\n if (source && content != null) setSourceContent(gen, source, content);\n if (ignore) setIgnore(gen, source, true);\n }\n }\n\n return gen;\n}\n\n/**\n * originalPositionFor is only called on children SourceMapTrees. 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When we generate a `SourceMapTree` for\n * the sourcemap, we attempt to load each source file's own sourcemap. If it\n * does not have an associated sourcemap, it is considered an original,\n * unmodified source file.\n */\nexport default function buildSourceMapTree(\n input: SourceMapInput | SourceMapInput[],\n loader: SourceMapLoader\n): MapSourceType {\n const maps = asArray(input).map((m) => new TraceMap(m, ''));\n const map = maps.pop()!;\n\n for (let i = 0; i < maps.length; i++) {\n if (maps[i].sources.length > 1) {\n throw new Error(\n `Transformation map ${i} must have exactly one source file.\\n` +\n 'Did you specify these with the most recent transformation maps first?'\n );\n }\n }\n\n let tree = build(map, loader, '', 0);\n for (let i = maps.length - 1; i >= 0; i--) {\n tree = MapSource(maps[i], [tree]);\n }\n return tree;\n}\n\nfunction build(\n map: TraceMap,\n loader: SourceMapLoader,\n importer: string,\n importerDepth: number\n): MapSourceType {\n const { resolvedSources, sourcesContent, ignoreList } = map;\n\n const depth = importerDepth + 1;\n const children = resolvedSources.map((sourceFile: string | null, i: number): Sources => {\n // The loading context gives the loader more information about why this file is being loaded\n // (eg, from which importer). It also allows the loader to override the location of the loaded\n // sourcemap/original source, or to override the content in the sourcesContent field if it's\n // an unmodified source file.\n const ctx: LoaderContext = {\n importer,\n depth,\n source: sourceFile || '',\n content: undefined,\n ignore: undefined,\n };\n\n // Use the provided loader callback to retrieve the file's sourcemap.\n // TODO: We should eventually support async loading of sourcemap files.\n const sourceMap = loader(ctx.source, ctx);\n\n const { source, content, ignore } = ctx;\n\n // If there is a sourcemap, then we need to recurse into it to load its source files.\n if (sourceMap) return build(new TraceMap(sourceMap, source), loader, source, depth);\n\n // Else, it's an unmodified source file.\n // The contents of this unmodified source file can be overridden via the loader context,\n // allowing it to be explicitly null or a string. 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If it returns\n * a sourcemap, we will recurse into that sourcemap to continue the trace. If\n * it returns a falsey value, that source file is treated as an original,\n * unmodified source file.\n *\n * Pass `excludeContent` to exclude any self-containing source file content\n * from the output sourcemap.\n *\n * Pass `decodedMappings` to receive a SourceMap with decoded (instead of\n * VLQ encoded) mappings.\n */\nexport default function remapping(\n input: SourceMapInput | SourceMapInput[],\n loader: SourceMapLoader,\n options?: boolean | Options\n): SourceMap {\n const opts =\n typeof options === 'object' ? options : { excludeContent: !!options, decodedMappings: false };\n const tree = buildSourceMapTree(input, loader);\n return new SourceMap(traceMappings(tree), 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