golang-socketio/examples/server.go

47 lines
1.1 KiB
Go

package main
import (
"github.com/graarh/golang-socketio"
"github.com/graarh/golang-socketio/transport"
"log"
"net/http"
"time"
)
type Channel struct {
Channel string `json:"channel"`
}
type Message struct {
Id int `json:"id"`
Channel string `json:"channel"`
Text string `json:"text"`
}
func main() {
server := gosocketio.NewServer(transport.GetDefaultWebsocketTransport())
server.On(gosocketio.OnConnection, func(c *gosocketio.Channel, args interface{}) {
log.Println("Connected")
c.Emit("/message", Message{10, "main", "using emit"})
c.Join("test")
c.BroadcastTo("test", "/message", Message{10, "main", "using broadcast"})
})
server.On(gosocketio.OnDisconnection, func(c *gosocketio.Channel, args interface{}) {
log.Println("Disconnected")
})
server.On("/join", func(c *gosocketio.Channel, channel Channel) string {
time.Sleep(2 * time.Second)
return "joined to " + channel.Channel
})
serveMux := http.NewServeMux()
serveMux.Handle("/socket.io/", server)
log.Println("Starting server...")
log.Panic(http.ListenAndServe(":3811", serveMux))
}