golang-socketio/client.go

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2016-05-18 22:11:10 +02:00
package gosocketio
import (
"funstream/libs/socket.io/transport"
)
const (
webSocketProtocol = "ws://"
socketioUrl = "/socket.io/?EIO=3&transport=websocket"
)
/**
Socket.io client representation
*/
type Client struct {
methods
Channel
}
/**
connect to host and initialise socket.io protocol
*/
func Dial(host string, tr transport.Transport) (*Client, error) {
c := &Client{}
c.initChannel()
c.initMethods()
var err error
c.conn, err = tr.Connect(host)
if err != nil {
return nil, err
}
go inLoop(&c.Channel, &c.methods)
go outLoop(&c.Channel, &c.methods)
go pinger(&c.Channel)
return c, nil
}
/**
Close client connection
*/
func (c *Client) Close() {
CloseChannel(&c.Channel, &c.methods)
}