26 lines
585 B
Python
26 lines
585 B
Python
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import sys, pygame
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pygame.init()
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size = width, height = 620, 840
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speed = [2, 2]
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black = 0, 0, 0
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screen = pygame.display.set_mode(size)
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ball = pygame.image.load("data/ball.gif")
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ballrect = ball.get_rect()
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while 1:
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for event in pygame.event.get():
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if event.type == pygame.QUIT: sys.exit()
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ballrect = ballrect.move(speed)
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if ballrect.left < 0 or ballrect.right > width:
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speed[0] = -speed[0]
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if ballrect.top < 0 or ballrect.bottom > height:
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speed[1] = -speed[1]
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screen.fill(black)
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screen.blit(ball, ballrect)
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pygame.display.flip()
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