bouncer/internal/setup/queue_layer.go
William Petit f37425018b
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feat: use shared redis client to maximize pooling usage (#39)
2024-09-23 15:16:30 +02:00

41 lines
1.0 KiB
Go

package setup
import (
"time"
"forge.cadoles.com/cadoles/bouncer/internal/config"
"forge.cadoles.com/cadoles/bouncer/internal/proxy/director"
"forge.cadoles.com/cadoles/bouncer/internal/proxy/director/layer/queue"
queueRedis "forge.cadoles.com/cadoles/bouncer/internal/proxy/director/layer/queue/redis"
"github.com/pkg/errors"
)
func init() {
RegisterLayer(queue.LayerType, setupQueueLayer, queue.RawLayerOptionsSchema)
}
func setupQueueLayer(conf *config.Config) (director.Layer, error) {
adapter, err := newQueueAdapter(conf.Redis)
if err != nil {
return nil, errors.WithStack(err)
}
options := []queue.OptionFunc{
queue.WithTemplateDir(string(conf.Layers.Queue.TemplateDir)),
}
if conf.Layers.Queue.DefaultKeepAlive != nil {
options = append(options, queue.WithDefaultKeepAlive(time.Duration(*conf.Layers.Queue.DefaultKeepAlive)))
}
return queue.New(
adapter,
options...,
), nil
}
func newQueueAdapter(redisConf config.RedisConfig) (queue.Adapter, error) {
rdb := NewSharedClient(redisConf)
return queueRedis.NewAdapter(rdb, 2), nil
}