fix(rewriter): prevent mixing of cached rule engines (#44)

This commit is contained in:
2024-10-21 13:48:59 +02:00
parent 16fa751dc7
commit c611705d45
6 changed files with 76 additions and 29 deletions

View File

@ -0,0 +1,28 @@
package util
import (
"forge.cadoles.com/cadoles/bouncer/internal/cache"
"forge.cadoles.com/cadoles/bouncer/internal/cache/memory"
)
type RuleEngineCache[V any, O any] struct {
cache cache.Cache[string, *RevisionedRuleEngine[V, O]]
factory RuleEngineFactoryFunc[V, O]
}
func (c *RuleEngineCache[V, O]) Get(key string) *RevisionedRuleEngine[V, O] {
revisionedRuleEngine, exists := c.cache.Get(key)
if !exists {
revisionedRuleEngine = NewRevisionedRuleEngine(c.factory)
c.cache.Set(key, revisionedRuleEngine)
}
return revisionedRuleEngine
}
func NewInMemoryRuleEngineCache[V any, O any](factory RuleEngineFactoryFunc[V, O]) *RuleEngineCache[V, O] {
return &RuleEngineCache[V, O]{
factory: factory,
cache: memory.NewCache[string, *RevisionedRuleEngine[V, O]](),
}
}